﻿using UnityEngine;
using System.Collections;

public class BulletLineLogic : MonoBehaviour {
	public float speed = 20.0f;
	// Use this for initialization
	void Start () {

	}
	
	// Update is called once per frame
	void Update () {
		transform.Translate (Vector3.up * speed * Time.deltaTime, Space.Self);
	}
}
